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Divine Wrath - 5DS1-EN038 - Common - Unlimited Edition

Current price: $0.44
Divine Wrath - 5DS1-EN038 - Common - Unlimited Edition
Divine Wrath - 5DS1-EN038 - Common - Unlimited Edition

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Divine Wrath - 5DS1-EN038 - Common - Unlimited Edition

Current price: $0.44

Size: Lightly Played, English

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Card Rules: Rulings powered by The Netrep API. If you activate 'Divine Wrath' during the Damage Step to destroy the attacking monster or the monster being attacked , the monster is destroyed. No replay occurs because a replay can only happen during the Battle Step. If damage calculation has not been performed yet it is not performed. You can activate 'Divine Wrath' against 'Sasuke Samurai' or 'Mystic Swordsman LV2' when they attack a face-down Defense Position monster. You can activate 'Divine Wrath' to negate either effect of 'Don Zaloog' and to negate the effect of 'Airknight Parshath' that allows its controller to draw a card. You can activate 'Divine Wrath' to negate an effect that activates in the Graveyard such as 'Witch of the Black Forest' 'Mystic Tomato' 'Despair from the Dark' 'Night Assailant' 'Electric Snake' and 'Sangan'. You can activate 'Divine Wrath' when the opponent discards 'Kuriboh' from his / her hand to negate the effect of 'Kuriboh' and when a 'Night Assailant' is discarded to negate the effect of returning a Flip Effect monster to the owner's hand. You can activate 'Divine Wrath' when 'Exiled Force' 'Red-Eyes B. Chick' or 'Paladin of White Dragon' is Tributed for its own effect. You can activate 'Divine Wrath' when 'Dark Necrofear' activates its effect in the Graveyard during the End Phase and since a monster in the Graveyard cannot be destroyed 'Dark Necrofear' is not destroyed by a card effect so its effect does not activate again. You can chain 'Divine Wrath' to the effect of 'King Dragun' that Special summons a Dragon-Type monster. You can activate 'Divine Wrath' when the opponent uses 'Relinquished''s effect to equip itself with a monster or when 'Relinquished''s effect inflicts damage. You can activate 'Divine Wrath' when a Spirit Monster is returned to the owner's hand by its own effect and the Spirit Monster will be destroyed and sent to the Graveyard. You can activate 'Divine Wrath' when the effect of 'Helpoemer' activates in the Graveyard and the effect of 'Helpoemer' will not activate again. You can activate 'Divine Wrath' when 'Vampire Lord' or 'Sacred Phoenix of Nephthys' activate their effects in the Graveyard and their effects are negated and they are not Special Summoned but because they cannot be 'destroyed' while in the Graveyard they are not destroyed by a card effect so their effect will not activate again. You can chain 'Divine Wrath' to the activation of 'Peten the Dark Clown' and the effect of 'Peten the Dark Clown' will not resolve (however the 'Peten the Dark Clown' that was removed from play remains out of play). You can activate 'Divine Wrath' when the effect of 'Black Luster Soldier - Envoy of the Beginning' activates that allows it to attack a second time. You cannot chain 'Divine Wrath' to Continuous Effects such as: 'Perfect Machine King' 'Raging Flame Sprite' (either effect) 'Jinzo' 'Fire Princess' 'Mad Sword Beast' 'Hayabusa Knight' 'Cat's Ear Tribe' 'Amazoness Swords Woman' 'Harpie Lady 3' 'Fusilier Dragon the Dual-Mode Beast' 'The Fiend Megacyber' 'Blade Knight' (either effect) 'Patrician of Darkness' or monsters like 'Element Saurus' that gain ATK continuously. You cannot activate 'Divine Wrath' when 'Giant Orc' 'Goblin Attack Force' or 'Spear Dragon' changes to Defense Position because these are considered Continuous Effects. You can activate 'Divine Wrath' when 'Lava Golem' does damage to your Life Points but you cannot activate it when 'Lava Golem' is Special Summoned. You can activate 'Divine Wrath' when any Union Monster activates its effect to equip itself to another monster because that is an Ignition Effect. However you cannot activate 'Divine Wrath' when a Union Monster Special Summons itself back as a monster because that is an effect of an Equip Spell Card. You can activate 'Divine Wrath' when a 'LV' monster is sent to the Graveyard to Special Summon the next level version (an Ignition Effect) and 'Divine Wrath' will negate that effect even though it cannot destroy the 'LV' monster because it is already in the Graveyard. After you negate the effect of 'Sinister Serpent' with 'Divine Wrath' your opponent can activate the effect of 'Sinister Serpent' again to return it to his hand even during the same Standby Phase. [Re: Ancient Gear Beast] The effect of 'Ancient Gear Beast' that prevents your opponent from activating Spell or Trap Cards is a Continuous Effect. It cannot be chained to. 'Divine Wrath' cannot be activated against it. [Re: Ancient Gear Golem] The effect of 'Ancient Gear Golem' that prevents your opponent from activating Spell or Trap Cards is a Continuous Effect. It cannot be chained to. 'Divine Wrath' cannot be activated against it. [Re: Criosphinx] The effect of 'Criosphinx' is a Trigger Effect and can be chained to. You can activate 'Divine Wrath' against it. If a monster is returned to the hand in the middle of a chain the effect of 'Criosphinx' activates as a new chain after the previous chain has finished resolving. [Re: D.D. Survivor] You can activate 'Divine Wrath' against the effect of 'D.D. Survivor' when it activates during the End Phase. In this case 'D.D. Survivor' is not actually Special Summoned. 'D.D. Survivor' remains removed from play (its effect doesn't activate again). [Re: Destiny Hero - Captain Tenacious] 'Divine Wrath' can be chained to 'Destiny Hero - Captain Tenacious's' effect when it activates during your Standby Phase. [Re: Destiny Hero - Diamond Dude] 'Divine Wrath' can be chained to 'Destiny Hero - Diamond Dude's' Ignition Effect when it is activated. You cannot chain 'Divine Wrath' to the activation of the Normal Spell Card's effect during the next Main Phase (because 'Destiny Hero - Diamond Dude's' effect is not activating at that time.) [Re: Firebird] You can chain to the activation of 'Firebird''s effect including with 'Divine Wrath'. [Re: Gearfried the Swordmaster] The effect of 'Gearfried the Swordmaster' is a Trigger Effect that can be chained to starting a new chain after the current chain resolves. You can chain 'Divine Wrath' to the activation of this effect. [Re: Gladiator Beast Alexander] 'Divine Wrath' can be chained to the effect that returns the 'Gladiator Beast' to the Deck. The effect will be negated but the 'Gladiator Beast' monster will not be destroyed because it is in the Deck. [Re: Gyroid] The effect of 'Gyroid' is a Continuous Effect that cannot be chained to (including 'Divine Wrath'). [Re: King Dragun] 'Divine Wrath' is NOT a card that targets so 'Divine Wrath' may be used against Dragon-Type monsters while 'King Dragun' or 'Lord of D.' is on the field. [Re: King Dragun] You can chain 'Divine Wrath' to the effect of 'King Dragun' that Special summons a Dragon-Type monster. [Re: Maji-Gire Panda] You can chain to the activation of 'Maji-Gire Panda''s effect including with 'Divine Wrath'. [Re: Marshmallon] 'Divine Wrath' can be chained to 'Marshmallon's' damage inflicting effect. [Re: Mid Shield Gardna] The first effect of 'Mid-Shield Gardna' is an Ignition Effect. The second is a Trigger Effect. You can chain to these effects. You can activate 'Divine Wrath' against these effects. [Re: Millennium Scorpion] The effect of 'Millennium Scorpion' is a Trigger Effect. Each time it destroys a monster on your opponent's side of the field and sends it to the Graveyard as a result of battle it activates. This effect can be chained to. You can activate 'Divine Wrath' against it. [Re: Sacred Phoenix of Nephthys] You can activate 'Divine Wrath' when 'Sacred Phoenix of Nephthys' is Special Summoned by its own effect. Because this effect activates in the Graveyard and is being negated while 'Sacred Phoenix of Nepthys' is in the Graveyard 'Sacred Phoenix of Nepthys' is never Special Summoned (so the card is never moved from the Graveyard) and is never destroyed. Because it is not destroyed its effect to Special Summon itself does not activate again. [Re: Super Vehicroid - Stealth Union] When 'Super Vehicroid - Stealth Union' is Fusion Summoned by 'Vehicroid Connection Zone' and afterwards the 'Super Vehicroid - Stealth Union' activates its effect to equip with a monster 'Divine Wrath' can be chained to negate the effect but the 'Super Vehicroid - Stealth Union' will not be destroyed. [Re: Super-Electromagnetic Voltech Dragon] You can activate 'Divine Wrath' when this card is Tribute Summoned if a 'Batteryman' monster was Tributed. [Re: Uria Lord of Searing Flames] When a player Special Summons 'Uria Lord of Searing Flames' and activates its effect to destroy a Set Spell or Trap Card no Spell or Trap card can be chained including 'Bottomless Trap Hole' 'Torrential Tribute' or 'Divine Wrath'. [Re: Zoma the Spirit] 'Divine Wrath' cannot be chained to 'Skull Zoma's' effect because it is a Trap Card in the Graveyard. Passcode: 49010598 Set: 5D's Starter Deck Card Number: 5DS1-EN038 Rarity: Common Attribute: Trap Card Text: Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy it. Card Type: Counter Trap Name: Divine Wrath Edition: Unlimited

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